[el-din reed-whiss-ul]

Basic Information

  • Name: Eldin Reedwhistle
  • Species: Ratfolk
  • Gender: Male
  • Age: 16 years
  • Occupation: Ambassador
  • Affiliation: Diplomatic Corps of Tanglethorn
  • Home Region: Paloto Swamplands,

Physical Description

  • Appearance: Eldin is notably polished and well-groomed, standing out among his peers with a crisp, diplomatic attire tailored to reflect both respect and approachability. His fur is a smooth brown with lighter undernotes, and he maintains a meticulously styled whisker set.
  • Height: 128 cm
  • Weight: 48 kg
  • Distinguishing Features: Distinguished by his custom-made monocle that he uses for reading detailed documents.

Personality

  • Traits: Articulate, charismatic, and empathetic. Eldin has a natural talent for communication and a genuine interest in the cultures and histories of other races.
  • Strengths: Exceptional ability in negotiation and diplomacy, profound understanding of international law and customs, and a deep commitment to improving the Ratfolk’s international relations. He is also remarkably resilient to criticism and blatant Ratfolk discrimination.
  • Weaknesses: Can sometimes be overly optimistic about diplomatic outcomes and may underestimate the depth of longstanding prejudices.
  • Goals and Motivations: Committed to enhancing the reputation of the Ratfolk and fostering a spirit of cooperation and respect with neighboring regions. Aims to establish strong economic and cultural ties that will ensure mutual prosperity and reduce historical biases.

Background

  • Early Life: Born in Stilt City, Eldin was fascinated by the diverse traders and travelers that passed through. His curiosity about other cultures and knack for languages led him to a career in diplomacy.
  • Education: As part of a cultural exchange program was granted access to Vitaurum where he received education in diplomacy and international relations.
  • Key Events: Currently serves as the Ratfolk Ambassador within Agroma, where he works to improve Ratfolk relations and provide employment opportunities for immigrated Ratfolk.
  • Relationships: Maintains a wide network of contacts and is well-regarded in diplomatic circles (for a Ratfolk); however, he is careful to balance his professional life with a private one, keeping his family and personal life out of the public eye.

Skills and Abilities

  • Combat Skills: None.
  • Technical Skills: Skilled in the art of rhetoric, proficient in several languages, and has an acute understanding of cultural nuances and international protocol.
  • Special Abilities: Possesses an almost supernatural knack for diffusing tense situations and finding common ground among disparate parties.

Equipment

  • Weapons: Carries a walking cane, with a concealed blade within.
  • Gadgets: Rejects reliance on gadgets, believing them tricks of those less capable.
  • Personal Belongings: Keeps a collection of cultural artifacts gifted by diplomatic counterparts as symbols of friendship and respect.

Significant Events

  • Major Plot Points: His current role in maintaining relations with Agroma, and the active role in plays in helping Ratfolk that have settled within Agroma.
  • Important Missions: Continuing to faithfully serve the Ratfolk through diplomatic means. Recently helped a Ratfolk named Virag Greytail find occupation as a guard.

Eldin Reedwhistle is a visionary ambassador, whose efforts are crucial not just for the Ratfolk’s survival but for their flourishing as a respected and integral part of the regional community. His diplomatic endeavors strive to pave the way for a future where Ratfolk are no longer seen as mere survivors of the swamps, but as valuable contributors to a shared world.