[gah-rul kluh-bah]

Basic Information

  • Name: Garul Clubba
  • Species: Giant
  • Gender: Female
  • Age: Approximately 95 years
  • Occupation: Sage
  • Affiliation: Phemus Reach Giants
  • Home Region: Phemus Reach

Physical Description

  • Appearance: Garul is imposing yet slightly less rugged than her peers. Her skin is coarse but carries a pale hue, less scarred compared to her brethren due to her role that involves less combat. Her eyes are a deep set and bright blue, showing a spark of curiosity rare among her kind. Her hair is long, gray, and often braided with tokens and talismans collected over her years.
  • Height: 470 cm
  • Weight: Approx. 660 kg
  • Distinguishing Features: Her hair is decorated with various bones, beads, and elements from nature, signifying her role as a sage. Although still massive, she carries herself with a surprisingly gentle demeanor.

Personality

  • Traits: Observant, relatively thoughtful (for a giant), and surprisingly patient.
  • Strengths: Able to recall tribal lore and understand the basic dynamics of the natural world which is considered ‘intelligent’ by giant standards.
  • Weaknesses: Her intelligence, though superior among giants, is limited in scope and still primitive by other races’ standards. Her attempts at strategy or foresight are often straightforward and rudimentary.
  • Goals and Motivations: To preserve the knowledge and traditions of her tribe, and to support Gorath Hamma by providing counsel based on omens and ancient tales.

Background

  • Early Life: Garul was recognized early in her youth for her unusual curiosity about the world and the stories of the elders. She was trained under the tribe’s previous sage, learning the histories and secrets of their people.
  • Education: Learned primarily through oral traditions and observing natural patterns which form the basis of her ‘wisdom’.
  • Key Events: Became the tribe’s sage after her mentor was killed by Gorath, who believed this act would indebt Garul to him.
  • Relationships: Respected within the tribe, particularly by Gorath who values her advice, though it’s often taken with a degree of skepticism given her unconventional ways.

Skills and Abilities

  • Combat Skills: Seldom engages in combat but knows basic defense tactics with a large club.
  • Technical Skills: Skilled in interpreting natural signs and using them to guide the tribe’s decisions.
  • Special Abilities: Believed to have a connection with the spirits of the land, which she uses to ‘predict’ weather and potential threats.

Equipment

  • Weapons: Carries a ceremonial staff/club, used more for rituals than combat.
  • Gadgets: None.
  • Personal Belongings: A collection of natural amulets and talismans that she believes enhance her connection to the spiritual world.

Significant Events

  • Major Plot Points: Her role became crucial when she successfully predicted a landslide that would have devastated their camp, leading to a strategic relocation that saved many lives.
  • Important Missions: Continually works to collect and preserve the lore of her people, ensuring that the tribe never loses its connection to its past.

Quotes

”Big rocks fall, small rocks stay. We listen, we stay.”